Esports, or competitive video gaming, has continued to grow in popularity and prominence in recent years. Here are a few updates:
The global esports market is expected to reach $1.08 billion in revenue in 2021, up from $947.1 million in 2020, according to a report by Newzoo.
Esports tournaments and leagues continue to attract large audiences and generate significant revenue. The League of Legends World Championship, for example, drew in over 3.8 million viewers for its grand finals in 2020.
Esports is becoming increasingly recognized as a legitimate sport, with several countries granting esports players athlete visas and considering esports for inclusion in the Olympics.
Mobile gaming is emerging as a significant new sector in esports, with popular titles such as PUBG Mobile and Garena Free Fire attracting large audiences and generating significant revenue.
Esports is also expanding into new areas, such as virtual reality, with games like Echo Arena and Beat Saber attracting fans and players.
Overall, esports continues to be a dynamic and rapidly growing sector of the video gaming industry, with new games, technologies, and opportunities emerging all the time.
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